NimbleBit Numbers 2009

Here is a really really excellent post on App Store returns for an indie iPhone game developer, NimbleBit to be exact:

… Seven months later I can still safely argue that there exists a comfortable and sustainable grey area between million dollar jackpots and ramen noodle dinners. As before we’re releasing the numbers for our games in the hopes that their analysis will be helpful to other indie developers. This numbers article will focus more on what worked in 2009, what mistakes we can learn from, and how we intend to keep the ball rolling in 2010…

Good stuff, read it all the way through if you’re planning on doing an indie iPhone game. Hey, even if you’re not, it’s still pretty interesting no doubt!

h/t: MobileOrchard!

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