Under The Bridge Under The Bridge

Tag: AR
The Niantic Beyond Reality Developer Contest

Got a great AR game idea burning a hole in your head and all you need is the infrastructure behind Pokémon Go? Well, not only is that available…

Niantic’s Real World Platform combines a world-scale persistent state engine, multiplayer AR, high-speed networking, geolocation data, and much more to create unique experiences that promote a sense of imagination and adventure…

… there’s a competition on to get paid to do a prototype with it!

The Niantic Beyond Reality Developer Contest

We invite you to reach beyond reality and apply for the Niantic Beyond Reality Developer Contest. Explore and create an impactful geospatial AR play experience with the Niantic Real World Platform, and compete for your share of a prize pool of more than one million USD.

For more details on the contest, please check out our blog and please see the Niantic Beyond Reality Developer Contest Official Rules…

Let’s check those more details out, shall we?

Niantic’s Real World Platform combines a world-scale persistent state engine, multiplayer AR, high-speed networking, geolocation data, and much more to create unique experiences that promote a sense of imagination and adventure. We’re seeking applicants that are excited about creating projects that follow core tenets of Niantic: exploration, exercise and real-world social interaction. The required team composition is at least five developers with experience in Unity and Java Server development.

Our focus is on games, but our definition of games is pretty expansive. So if you have an idea that bridges gaming and other areas like physical activity, social, travel or shopping, please feel free to submit. We are looking for proposals that leverage the Niantic Real World Platform’s persistent, real world capability as well as advanced AR. We encourage you to think boldly!

Well, had we the time, we’d have you do AR puzzles Tomb Raider style … inside actual ancient ruins like Angkor Wat. Help yourself, you’re welcome!

A select group of ten teams will earn a stipend and access to the Niantic Real World Platform. Finalists will work for a three-month period, with the goal of showing off their incredible work at a Demo Day in San Francisco, hosted by Niantic. In addition to regular guidance and discussion from the Niantic Engineering team, finalists will be brought to San Francisco/Bay Area to meet with executives and lay the groundwork for the work to come.

We invite you to adventure along with us, and create something that the world has never seen before…

Got some time on your hands and an indie game itch? Looks like the opportunity of the year (at least) there!

Hello WRLD: VR Developer Challenge

So ARKit by itself is pretty interesting, and adding Core Location to it gets even more interesting, but for the perfect trifecta, what do we need? Why, we need a VR world, so that we can explore real world locations without actually being there, amirite?

Well, turns out there’s an SDK for that: WRLD!

YOUR WORLD, REIMAGINED
A dynamic 3D mapping platform for smart cities and buildings, gaming, AR/VR experiences, and more.

Apparently they’ve been around for several years as “eeGeo”, but the much improved rebranding is new:

We are excited to announce today our rebrand of eeGeo to WRLD. We believe the name reflects the scope and breadth of our vision, which is to build an immersive 3D world to visualise and interact with every thing on the planet.

We’ve set an ambitious goal with our new name and vision on purpose. We can’t do it alone, as we globally operate as a collaboration between partners and our developer community. We’re committed to providing the best tools to build fully immersive experiences that benefit users in numerous ways – greater spatial understanding and decisioning, smart cities and building planning, or just creating awesome location-based games and VR experiences…

Yep, that’s pretty darn interesting. We’d already had some interesting ideas for how to mash up ARKit with real world locations, but were kinda stymied by the “well, it would only be interesting if you were actually there…” thing. But if you could take your informational ARKit app and place it in VR world instead of real world, well that gets rather more interesting, doesn’t it?

And as it happens, there’s an opportunity to get some recognition for your experiments:

WRLD DEVELOPER CHALLENGE

What if you had the WRLD at your fingertips? What would you create?

WRLD is hosting a global challenge for developers to create the most useful application or immersive experience using any of the WRLD SDKs.

Contest starts October 1st and final submissions are due December 31st.

#WRLDChallenge

 

Hello WRLD Challenge

 

So there you go, have at it!