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	<title>Comments for Under The Bridge</title>
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	<link>http://www.alexcurylo.com</link>
	<description>Alex Curylo, iPhone Programmer</description>
	<lastBuildDate>Wed, 22 Feb 2012 03:46:36 +0000</lastBuildDate>
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		<title>Comment on Assembly Dissembling by New York Knicks Official App &#171; Under The Bridge</title>
		<link>http://www.alexcurylo.com/blog/2011/12/23/assembly-dissembling/comment-page-1/#comment-7561</link>
		<dc:creator>New York Knicks Official App &#171; Under The Bridge</dc:creator>
		<pubDate>Wed, 22 Feb 2012 03:46:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.alexcurylo.com/blog/2011/12/23/assembly-dissembling/#comment-7561</guid>
		<description>[...] as we mentioned in passing a while back, we&#8217;ve been working at Atimi for a while now, mainly on their ever-increasing [...]</description>
		<content:encoded><![CDATA[<p>[...] as we mentioned in passing a while back, we&#8217;ve been working at Atimi for a while now, mainly on their ever-increasing [...]</p>
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		<title>Comment on UIImage+Sprite by UIImage+PDF &#171; Under The Bridge</title>
		<link>http://www.alexcurylo.com/blog/2012/02/03/uiimagesprite/comment-page-1/#comment-7560</link>
		<dc:creator>UIImage+PDF &#171; Under The Bridge</dc:creator>
		<pubDate>Fri, 17 Feb 2012 07:57:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.alexcurylo.com/blog/2012/02/03/uiimagesprite/#comment-7560</guid>
		<description>[...] another option to consider for your UIImage reduction needs along with using sprite sheets &#8212; vector [...]</description>
		<content:encoded><![CDATA[<p>[...] another option to consider for your UIImage reduction needs along with using sprite sheets &#8212; vector [...]</p>
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	<item>
		<title>Comment on NSLogger 1.0 by Kunalshah17</title>
		<link>http://www.alexcurylo.com/blog/2011/10/31/nslogger-1-0/comment-page-1/#comment-7559</link>
		<dc:creator>Kunalshah17</dc:creator>
		<pubDate>Tue, 07 Feb 2012 06:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.alexcurylo.com/blog/2011/10/31/nslogger-1-0/#comment-7559</guid>
		<description>how to view logs of NSLogger?</description>
		<content:encoded><![CDATA[<p>how to view logs of NSLogger?</p>
]]></content:encoded>
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		<title>Comment on Particle Designer by cocos2d A-Go-Go &#171; Under The Bridge</title>
		<link>http://www.alexcurylo.com/blog/2010/04/23/particle-designer/comment-page-1/#comment-7558</link>
		<dc:creator>cocos2d A-Go-Go &#171; Under The Bridge</dc:creator>
		<pubDate>Tue, 31 Jan 2012 14:31:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.alexcurylo.com/blog/2010/04/23/particle-designer/#comment-7558</guid>
		<description>[...] GlyphDesigner is the go-to font rendering tool, from the people who brought you Particle Designer. [...]</description>
		<content:encoded><![CDATA[<p>[...] GlyphDesigner is the go-to font rendering tool, from the people who brought you Particle Designer. [...]</p>
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		<title>Comment on Review: Cocos2d for iPhone 1 Game Development Cookbook by cocos2d A-Go-Go &#171; Under The Bridge</title>
		<link>http://www.alexcurylo.com/blog/2012/01/31/review-cocos2d-for-iphone-1-game-development-cookbook/comment-page-1/#comment-7557</link>
		<dc:creator>cocos2d A-Go-Go &#171; Under The Bridge</dc:creator>
		<pubDate>Tue, 31 Jan 2012 14:30:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.alexcurylo.com/blog/2012/01/31/review-cocos2d-for-iphone-1-game-development-cookbook/#comment-7557</guid>
		<description>[...] back soon Take a look here for our thoughts on [...]</description>
		<content:encoded><![CDATA[<p>[...] back soon Take a look here for our thoughts on [...]</p>
]]></content:encoded>
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		<title>Comment on cocos2d A-Go-Go by Review: Cocos2d for iPhone 1 Game Development Cookbook &#171; Under The Bridge</title>
		<link>http://www.alexcurylo.com/blog/2012/01/29/cocos2d-a-go-go/comment-page-1/#comment-7556</link>
		<dc:creator>Review: Cocos2d for iPhone 1 Game Development Cookbook &#171; Under The Bridge</dc:creator>
		<pubDate>Tue, 31 Jan 2012 14:28:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.alexcurylo.com/blog/2012/01/29/cocos2d-a-go-go/#comment-7556</guid>
		<description>[...] now that we&#8217;re all up on the latest in cocos2d web events, let&#8217;s take a look as promised at the latest in cocos2d publishing [...]</description>
		<content:encoded><![CDATA[<p>[...] now that we&#8217;re all up on the latest in cocos2d web events, let&#8217;s take a look as promised at the latest in cocos2d publishing [...]</p>
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		<title>Comment on cocos2d A-Go-Go by Craig_OZ</title>
		<link>http://www.alexcurylo.com/blog/2012/01/29/cocos2d-a-go-go/comment-page-1/#comment-7554</link>
		<dc:creator>Craig_OZ</dc:creator>
		<pubDate>Mon, 30 Jan 2012 04:32:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.alexcurylo.com/blog/2012/01/29/cocos2d-a-go-go/#comment-7554</guid>
		<description>Rotating and animating a simple ship using Cocos2d and SneakyInput
http://craigmcfarlaneoz.wordpress.com/2011/04/16/rotating-and-animating-a-simple-ship-using-cocos2d-and-sneakyinput/</description>
		<content:encoded><![CDATA[<p>Rotating and animating a simple ship using Cocos2d and SneakyInput<br />
<a href="http://craigmcfarlaneoz.wordpress.com/2011/04/16/rotating-and-animating-a-simple-ship-using-cocos2d-and-sneakyinput/" rel="nofollow">http://craigmcfarlaneoz.wordpress.com/2011/04/16/rotating-and-animating-a-simple-ship-using-cocos2d-and-sneakyinput/</a></p>
]]></content:encoded>
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		<title>Comment on Irregular Touch Detection by cocos2d A-Go-Go &#171; Under The Bridge</title>
		<link>http://www.alexcurylo.com/blog/2011/11/03/irregular-touch-detection/comment-page-1/#comment-7553</link>
		<dc:creator>cocos2d A-Go-Go &#171; Under The Bridge</dc:creator>
		<pubDate>Sun, 29 Jan 2012 20:23:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.alexcurylo.com/blog/2011/11/03/irregular-touch-detection/#comment-7553</guid>
		<description>[...] Irregular Touch Detection is nifty enough to merit a repost. [...]</description>
		<content:encoded><![CDATA[<p>[...] Irregular Touch Detection is nifty enough to merit a repost. [...]</p>
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		<title>Comment on TexturePacker 2.4.0 by cocos2d A-Go-Go &#171; Under The Bridge</title>
		<link>http://www.alexcurylo.com/blog/2011/10/27/texturepacker-2-4-0/comment-page-1/#comment-7552</link>
		<dc:creator>cocos2d A-Go-Go &#171; Under The Bridge</dc:creator>
		<pubDate>Sun, 29 Jan 2012 20:22:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.alexcurylo.com/blog/2011/10/27/texturepacker-2-4-0/#comment-7552</guid>
		<description>[...] TexturePacker 2.4.0 reviewed here is the most capable sprite sheet editor around and being actively developed. [...]</description>
		<content:encoded><![CDATA[<p>[...] TexturePacker 2.4.0 reviewed here is the most capable sprite sheet editor around and being actively developed. [...]</p>
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	<item>
		<title>Comment on cocos2d Linkapalooza by cocos2d A-Go-Go &#171; Under The Bridge</title>
		<link>http://www.alexcurylo.com/blog/2011/01/23/cocos2d-linkapalooza-2/comment-page-1/#comment-7551</link>
		<dc:creator>cocos2d A-Go-Go &#171; Under The Bridge</dc:creator>
		<pubDate>Sun, 29 Jan 2012 20:21:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.alexcurylo.com/blog/2011/01/23/cocos2d-linkapalooza-2/#comment-7551</guid>
		<description>[...] it was just about a year ago we did our last big survey of cocos2d resources, and look at that, we&#8217;re in the exact same position today of pawing through our mountain of [...]</description>
		<content:encoded><![CDATA[<p>[...] it was just about a year ago we did our last big survey of cocos2d resources, and look at that, we&#8217;re in the exact same position today of pawing through our mountain of [...]</p>
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