Now this is a pretty awesome move; the folks at insurgentgames.com found fame and riches elusive after getting five games out the door, so rather than being all bitter about it like most of us:
Insurgent Games Makes All Games Free, Releases Everything as Open Source
… Since they’re not working on the games anymore, they decided to release them to the community. They hope their games will thrive and be reborn as bigger and better things. All of their games are licensed under the GNU General Public License.
You can download the code for our projects here:
- Skeleton Key
- Skeleton Key is an addictive and unique puzzle game in which you shift keys around the board unlocking treasure chests
- iOS code: https://github.com/insurgentgames/Skeleton-Key-iOS
- iPad code: https://github.com/insurgentgames/Skeleton-Key-HD-iPad
- Android code: https://github.com/insurgentgames/Skeleton-Key-Marmalade
- Cryptose
- Cryptose is an addictive cryptogram game with three gritty occupations to choose from: Hacker, Detective, or Spy.
- iOS, Android code: https://github.com/insurgentgames/Cryptose
- Aeropack
- In Aeropack you must run, climb, and fly your way through 30 unique platform levels collecting all the green gems
- iOS code: https://github.com/insurgentgames/Aeropack
- teh internets
- teh internets – When Memes Attack is a (cyber)space shooter of epic proportions
- iOS code: https://github.com/insurgentgames/teh-internets
- Alphabet Blocks
- Alphabet Blocks is a fun and beautiful educational toy to help kids learn their ABC’s and numbers!
- iOS code: https://github.com/insurgentgames/Alphabet-Blocks
Also, in case the quote above scared you, note that the license is a rather … special … version of the GPL:
This game is licensed under the GNU General Public License (see gpl.txt). As the copyright owner, I hereby give anyone permission to re-license my GPL code under a non-GPL license for the purpose of distributing it in the iOS App Store or the Android Market.
Heh. Well, that’s certainly one way around GPL butt-stick-up-ness, isn’t it now?
h/t: @romainbriche!
MAR