So you heard about that iCade thing for the seriously retro iPad vibe?
If you’d like a full review, check out
but we’d just like to note for your development pleasure this bit, if you’ve already decided that would be a neat thing to support in your games:
So how do you add iCade support on iOS? Luckily someone made a library that makes it super easy: https://github.com/scarnie/iCade-iOS/ – basically you just add a special view to your main view controller which listens to keyboard events, and that view then sends messages to a delegate when buttons are pushed. There’s really not much more to it…
“Super easy” is a good level of integration complexity, yep.