So it’s been a while since we made our last collection post of cocos2d goodies, just a few particularly interesting notes since; so this is a good time for another one of those. Particularly as we’ve just starting reading this new book on cocos2d development,
which the obviously brilliantly discerning folk at Packt have provided a review copy of in return for sharing our thoughts on it with you all, Dear Readers, which
we’ll post in a few days no doubt you can read here.
In the meantime, here’s a jumble of links we’ve noted since that last collection:
Ray Wenderlich, of course, has posted more of those brilliant tutorials of his:
Miscellaneous interesting-looking tips and samples:
Cocos2d Cool Gallery [allows users to scroll between data read from a plist]
AWTextureFilter implemented in cocos2d [blur/shadow effects]
A SpaceManager Game [want to clone Angry Birds?]
Sure to be something for you in there! And to finish up, did you know how many versions of cocos2d are out there?
cocos2d: The Mac/Windows/Linux Python project that started it all
ShinyCocos: Ruby wrapper for iOS
cocos2d-win: Intended Windows port, appears DOA
cocos2d-x: C++ port to iOS, Android, Win32, uPhone
Certainly be interesting to see development of all these branches shake out!