So no doubt as your projects move to requiring iPad/4.x you’ve been considering using those newfangled UIGestureRecognizer thingies to save a bit of code; and here’s a few pieces to help bring you up to speed.
Nice gentle introductory walkthrough:
Implementing Gesture Recognizers
More detailed introduction, with sample project:
Dr. Touch has a couple handy tips for mucking around with default UIScrollView behaviours, and simplifying cell interaction:
Hacking UIScrollView Gesture Recognizers
Tap&Hold for TableView Cells, Then and Now
… and if like all the cool kids you use cocos2d,
Adding UIGestureRecognizer support in cocos2d
with a patch “tested to work on v0.99.4 and 0v.99.5b” to be found here.
UPDATES:
Couple more good introductions:
Working with UIGestureRecognizers
The Joy of Gesture Recognizers in iOS and followup Adding subgestures to iOS gesture recognition
AUG
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