<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Social Platform: OpenFeint</title>
	<atom:link href="http://www.alexcurylo.com/blog/2009/05/31/social-platform-openfeint/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.alexcurylo.com/blog/2009/05/31/social-platform-openfeint/</link>
	<description>Alex Curylo, iPhone Programmer</description>
	<lastBuildDate>Tue, 07 Feb 2012 06:22:00 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
	<item>
		<title>By: Chat room warning! at Under The Bridge</title>
		<link>http://www.alexcurylo.com/blog/2009/05/31/social-platform-openfeint/comment-page-1/#comment-2141</link>
		<dc:creator>Chat room warning! at Under The Bridge</dc:creator>
		<pubDate>Wed, 05 Aug 2009 06:55:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.alexcurylo.com/blog/?p=888#comment-2141</guid>
		<description>[...] Here&#8217;s something you should be aware of if you&#8217;re planning to add any chat room type feature to your application &#8212; it forces you into a mature rating on the app store! This email arrived from those OpenFeint people who do a social networking platform for iPhone games that we mentioned before: [...]</description>
		<content:encoded><![CDATA[<p>[...] Here&#8217;s something you should be aware of if you&#8217;re planning to add any chat room type feature to your application &#8212; it forces you into a mature rating on the app store! This email arrived from those OpenFeint people who do a social networking platform for iPhone games that we mentioned before: [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Daniel</title>
		<link>http://www.alexcurylo.com/blog/2009/05/31/social-platform-openfeint/comment-page-1/#comment-1949</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Mon, 08 Jun 2009 15:45:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.alexcurylo.com/blog/?p=888#comment-1949</guid>
		<description>I guess it is only fair that we also chip in on this one. :-)

AGON Online is a complete social platform for iPhone and iPod Touch games. It is a location-aware online high score system, complete with profiles, friends, awards, cross promotion etc. Think Xbox Live on-the-go.

http://developer.agon-online.com/

Our Google Maps integration is a visually pleasing way to see the geo-tagged high scores:

http://developer.agon-online.com/2009/06/03/multiple-leaderboards-google-maps/</description>
		<content:encoded><![CDATA[<p>I guess it is only fair that we also chip in on this one. <img src='http://www.alexcurylo.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>AGON Online is a complete social platform for iPhone and iPod Touch games. It is a location-aware online high score system, complete with profiles, friends, awards, cross promotion etc. Think Xbox Live on-the-go.</p>
<p><a href="http://developer.agon-online.com/" rel="nofollow">http://developer.agon-online.com/</a></p>
<p>Our Google Maps integration is a visually pleasing way to see the geo-tagged high scores:</p>
<p><a href="http://developer.agon-online.com/2009/06/03/multiple-leaderboards-google-maps/" rel="nofollow">http://developer.agon-online.com/2009/06/03/multiple-leaderboards-google-maps/</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nikwest</title>
		<link>http://www.alexcurylo.com/blog/2009/05/31/social-platform-openfeint/comment-page-1/#comment-1857</link>
		<dc:creator>nikwest</dc:creator>
		<pubDate>Mon, 01 Jun 2009 16:06:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.alexcurylo.com/blog/?p=888#comment-1857</guid>
		<description>Well, there is also Scoreloop for the iPhone (and other platforms).

In addition to leader boards and facebook integration the Scoreloop SDK has the following advantages:

- challenges, one can challenge anybody by mail, through facebook or other social networks. It&#039;s a lot more attractive, if you can play a game against your buddies and compare yourself with others.
- buddies, you can add buddies to Scoreloop and then you can sess what they are doing, what games they play and whom they are challenging.
- web based community
- avatars, skill based matching system, cross game achievements and many more

And best of all, it&#039;s completely free for the developer. There is no cost involved at all.</description>
		<content:encoded><![CDATA[<p>Well, there is also Scoreloop for the iPhone (and other platforms).</p>
<p>In addition to leader boards and facebook integration the Scoreloop SDK has the following advantages:</p>
<p>- challenges, one can challenge anybody by mail, through facebook or other social networks. It&#8217;s a lot more attractive, if you can play a game against your buddies and compare yourself with others.<br />
- buddies, you can add buddies to Scoreloop and then you can sess what they are doing, what games they play and whom they are challenging.<br />
- web based community<br />
- avatars, skill based matching system, cross game achievements and many more</p>
<p>And best of all, it&#8217;s completely free for the developer. There is no cost involved at all.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

