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	<title>Comments on: Resources: cocos2d</title>
	<atom:link href="http://www.alexcurylo.com/blog/2009/05/16/resources-cocos2d/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.alexcurylo.com/blog/2009/05/16/resources-cocos2d/</link>
	<description>Alex Curylo, iPhone Programmer</description>
	<lastBuildDate>Tue, 07 Feb 2012 06:22:00 +0000</lastBuildDate>
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		<title>By: Lachlan Yeates (lacheadon) &#124; Pearltrees</title>
		<link>http://www.alexcurylo.com/blog/2009/05/16/resources-cocos2d/comment-page-1/#comment-7529</link>
		<dc:creator>Lachlan Yeates (lacheadon) &#124; Pearltrees</dc:creator>
		<pubDate>Tue, 27 Dec 2011 06:20:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.alexcurylo.com/blog/?p=796#comment-7529</guid>
		<description>[...] BIT-101 Blog has some useful posts on curves, colors, menus, ... cocos2d tutorials gathered here ! Any more to suggest, Dear Readers?] [UPDATES: 16 Well, with an endorsement like that, we know we’re on the right track here, yes? MAY Resources: cocos2d « Under The Bridge [...]</description>
		<content:encoded><![CDATA[<p>[...] BIT-101 Blog has some useful posts on curves, colors, menus, &#8230; cocos2d tutorials gathered here ! Any more to suggest, Dear Readers?] [UPDATES: 16 Well, with an endorsement like that, we know we’re on the right track here, yes? MAY Resources: cocos2d « Under The Bridge [...]</p>
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	</item>
	<item>
		<title>By: RiyaButler</title>
		<link>http://www.alexcurylo.com/blog/2009/05/16/resources-cocos2d/comment-page-1/#comment-6913</link>
		<dc:creator>RiyaButler</dc:creator>
		<pubDate>Wed, 25 May 2011 03:11:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.alexcurylo.com/blog/?p=796#comment-6913</guid>
		<description>Hello there,   
I am an American. I would like to Build an Animation Studio in India. At present i&#039;m exploring for artists. I picked India because it is cheaper when compared with U.S. I want to understand the measures for setting up a company in India, specifically an animation studio.   
   
Could you guys please help me out?</description>
		<content:encoded><![CDATA[<p>Hello there,<br />
I am an American. I would like to Build an Animation Studio in India. At present i&#8217;m exploring for artists. I picked India because it is cheaper when compared with U.S. I want to understand the measures for setting up a company in India, specifically an animation studio.   </p>
<p>Could you guys please help me out?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ShielaG</title>
		<link>http://www.alexcurylo.com/blog/2009/05/16/resources-cocos2d/comment-page-1/#comment-6826</link>
		<dc:creator>ShielaG</dc:creator>
		<pubDate>Thu, 05 May 2011 18:25:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.alexcurylo.com/blog/?p=796#comment-6826</guid>
		<description>Hi Friends, I&#039;m an animator. Looking for a professional animation studio i can work for. Can anyone suggest a good one ?</description>
		<content:encoded><![CDATA[<p>Hi Friends, I&#8217;m an animator. Looking for a professional animation studio i can work for. Can anyone suggest a good one ?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Resources: Chipmunk at Under The Bridge</title>
		<link>http://www.alexcurylo.com/blog/2009/05/16/resources-cocos2d/comment-page-1/#comment-3726</link>
		<dc:creator>Resources: Chipmunk at Under The Bridge</dc:creator>
		<pubDate>Fri, 24 Sep 2010 04:31:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.alexcurylo.com/blog/?p=796#comment-3726</guid>
		<description>[...] a while back we rounded up resources for the Cocos2d sprite library, and a fine library it has turned out to be too; now we&#8217;re getting into figuring out the [...]</description>
		<content:encoded><![CDATA[<p>[...] a while back we rounded up resources for the Cocos2d sprite library, and a fine library it has turned out to be too; now we&#8217;re getting into figuring out the [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Getting started with Cocos2d &#124; iPhone Game Tutorials</title>
		<link>http://www.alexcurylo.com/blog/2009/05/16/resources-cocos2d/comment-page-1/#comment-3666</link>
		<dc:creator>Getting started with Cocos2d &#124; iPhone Game Tutorials</dc:creator>
		<pubDate>Fri, 10 Sep 2010 21:51:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.alexcurylo.com/blog/?p=796#comment-3666</guid>
		<description>[...] and lists:  http://kwigbo.com/  http://www.bit-101.com/blog/?p=2138  http://iphonedev.net/  http://www.alexcurylo.com/blog/2009/05/16/resources-cocos2d/  http://morethanmachine.com/macdev/?tag=cocos2d  http://silentmac.com/?tag=cocos  [...]</description>
		<content:encoded><![CDATA[<p>[...] and lists:  <a href="http://kwigbo.com/" rel="nofollow">http://kwigbo.com/</a>  <a href="http://www.bit-101.com/blog/?p=2138" rel="nofollow">http://www.bit-101.com/blog/?p=2138</a>  <a href="http://iphonedev.net/" rel="nofollow">http://iphonedev.net/</a>  <a href="http://www.alexcurylo.com/blog/2009/05/16/resources-cocos2d/" rel="nofollow">http://www.alexcurylo.com/blog/2009/05/16/resources-cocos2d/</a>  <a href="http://morethanmachine.com/macdev/?tag=cocos2d" rel="nofollow">http://morethanmachine.com/macdev/?tag=cocos2d</a>  <a href="http://silentmac.com/?tag=cocos" rel="nofollow">http://silentmac.com/?tag=cocos</a>  [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Commercial cocos2d Code at Under The Bridge</title>
		<link>http://www.alexcurylo.com/blog/2009/05/16/resources-cocos2d/comment-page-1/#comment-3505</link>
		<dc:creator>Commercial cocos2d Code at Under The Bridge</dc:creator>
		<pubDate>Sat, 31 Jul 2010 21:02:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.alexcurylo.com/blog/?p=796#comment-3505</guid>
		<description>[...] we&#8217;re pretty big fans of cocos2d around here as you&#8217;ve no doubt noticed, but today is a special day cocos2d-wise; it&#8217;s the two-year anniversary of our very first [...]</description>
		<content:encoded><![CDATA[<p>[...] we&#8217;re pretty big fans of cocos2d around here as you&#8217;ve no doubt noticed, but today is a special day cocos2d-wise; it&#8217;s the two-year anniversary of our very first [...]</p>
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	<item>
		<title>By: Nick Vellios</title>
		<link>http://www.alexcurylo.com/blog/2009/05/16/resources-cocos2d/comment-page-1/#comment-3275</link>
		<dc:creator>Nick Vellios</dc:creator>
		<pubDate>Sat, 05 Jun 2010 23:24:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.alexcurylo.com/blog/?p=796#comment-3275</guid>
		<description>Hey great list!  I just integrated a new iPhone development area on my site and will be posting code snippets, tutorials, and examples.  Cocos2D support will be added shortly!

--
Nick Vellios
http://www.Vellios.com
iPhone Development Resource</description>
		<content:encoded><![CDATA[<p>Hey great list!  I just integrated a new iPhone development area on my site and will be posting code snippets, tutorials, and examples.  Cocos2D support will be added shortly!</p>
<p>&#8211;<br />
Nick Vellios<br />
<a href="http://www.Vellios.com" rel="nofollow">http://www.Vellios.com</a><br />
iPhone Development Resource</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tools: Texture Atlases at Under The Bridge</title>
		<link>http://www.alexcurylo.com/blog/2009/05/16/resources-cocos2d/comment-page-1/#comment-2653</link>
		<dc:creator>Tools: Texture Atlases at Under The Bridge</dc:creator>
		<pubDate>Mon, 23 Nov 2009 05:50:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.alexcurylo.com/blog/?p=796#comment-2653</guid>
		<description>[...] Texture Atlas Creator that we mentioned back in our cocos2d roundup [...]</description>
		<content:encoded><![CDATA[<p>[...] Texture Atlas Creator that we mentioned back in our cocos2d roundup [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Review: iSimulate at Under The Bridge</title>
		<link>http://www.alexcurylo.com/blog/2009/05/16/resources-cocos2d/comment-page-1/#comment-2307</link>
		<dc:creator>Review: iSimulate at Under The Bridge</dc:creator>
		<pubDate>Sat, 12 Sep 2009 04:19:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.alexcurylo.com/blog/?p=796#comment-2307</guid>
		<description>[...] off, we&#8217;re going to try it out with an accelerometer-controlled cocos2d game that we&#8217;re going to be working on soon as things slow down a bit around here &#8212; so [...]</description>
		<content:encoded><![CDATA[<p>[...] off, we&#8217;re going to try it out with an accelerometer-controlled cocos2d game that we&#8217;re going to be working on soon as things slow down a bit around here &#8212; so [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mike</title>
		<link>http://www.alexcurylo.com/blog/2009/05/16/resources-cocos2d/comment-page-1/#comment-2017</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Fri, 03 Jul 2009 03:01:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.alexcurylo.com/blog/?p=796#comment-2017</guid>
		<description>Hey nice post</description>
		<content:encoded><![CDATA[<p>Hey nice post</p>
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