01
Dec
08

PVRTC compression

Now this is interesting. A few months back I filed a Radar bug asking for documentation to be produced on the tool that creates PVRTC compressed textures for the iPhone, called — reasonably enough — texturetool. And I got a note saying that they have indeed now done that. However, the message closes with

**************************************************************************
THE INFORMATION CONTAINED IN THIS MESSAGE IS UNDER NON-DISCLOSURE
**************************************************************************

Wait, what? Didn’t we sort that whole NDA thing out already?

Well, just to err on the side of safety, I won’t go into any detail here on my use of PVRTC textures or copy any of the information. However, if you are using OpenGL textures on the iPhone, you should probably log in and take a look at Technical Q&A QA1611 for some interesting information. I trust just naming it won’t upset the NDA police too much!


1 Response to “PVRTC compression”


  1. 1 greencard Dec 24th, 2008 at 8:58 am

    Is there any information about this subject in other languages?

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