So ARKit by itself is pretty interesting, and adding Core Location to it gets even more interesting, but for the perfect trifecta, what do we need? Why, we need a VR world, so that we can explore real world locations without actually being there, amirite?
Well, turns out there’s an SDK for that: WRLD!
YOUR WORLD, REIMAGINED
A dynamic 3D mapping platform for smart cities and buildings, gaming, AR/VR experiences, and more.
Apparently they’ve been around for several years as “eeGeo”, but the much improved rebranding is new:
We are excited to announce today our rebrand of eeGeo to WRLD. We believe the name reflects the scope and breadth of our vision, which is to build an immersive 3D world to visualise and interact with every thing on the planet.
We’ve set an ambitious goal with our new name and vision on purpose. We can’t do it alone, as we globally operate as a collaboration between partners and our developer community. We’re committed to providing the best tools to build fully immersive experiences that benefit users in numerous ways – greater spatial understanding and decisioning, smart cities and building planning, or just creating awesome location-based games and VR experiences…
Yep, that’s pretty darn interesting. We’d already had some interesting ideas for how to mash up ARKit with real world locations, but were kinda stymied by the “well, it would only be interesting if you were actually there…” thing. But if you could take your informational ARKit app and place it in VR world instead of real world, well that gets rather more interesting, doesn’t it?
And as it happens, there’s an opportunity to get some recognition for your experiments:
What if you had the WRLD at your ﬁngertips? What would you create?
WRLD is hosting a global challenge for developers to create the most useful application or immersive experience using any of the WRLD SDKs.
Contest starts October 1st and ﬁnal submissions are due December 31st.
So there you go, have at it!